Tea-bagging the NSA

Lulz.  And then this happened.

Various rumors have been floating around for years about both “terrorist organizations” and government agencies using MMOs for communication and monitoring, respectively.  And of course they have, because it’s an obvious idea.  Yet anyone with an ounce of sense can tell you in-game chats are generally monitored by their company to prevent EULA violations and watch for exploits and such, so whatever information could be gleaned from that is sketchy at best.  I’d be shocked if the CIA hasn’t had people in MMOs since the early days of Everquest.

I hope they get their fill of griefing and insults from teenagers.  The concerning thing is that it’s just one more overreach by the NSA to gather information on American citizens.  Not that foreign players deserve it any more than we do, but like I’ve said before, when a government agency is all but openly spying on it’s own people in direct violation of constitutional rights and federal law, all bets are off the table.  That they refuse to stop attempts at legitimizing it (through SOPA, PIPA, and now TPP) is a sign that the police state has gone from being a furtive one to one that doesn’t give a fuck what it’s citizens think because it doesn’t matter anymore.

But hey, we’ll be safe from terrorism, right?

 

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About ducksarebitches

I'm a painter, a drummer, a student, and currently unemployed. I also appreciate cats and a bit of light debauchery, but not at the same time or for the same reasons.
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